Academic staff
Dr Rory Summerley
summerlr@lsbu.ac.uk
Creative Technologies
https://orcid.org/0000-0001-6496-9679 (unauthenticated)
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downloads of outputs this month
https://orcid.org/0000-0001-6496-9679
I am a game studies researcher with an eclectic range of interests in a variety of subjects. I have published research on game fiction, esports, the history of games and sports, raising awareness of ecological issues through games, pedagogy in games teaching, parody and irony in games, the spectatorship of AI playing against AI, and new methodologies for critical game analysis.
I am a peer reviewer for the games and culture journal and have experience editing and collaborating on research papers with other researchers.
I am currently supervising 3 games PhDs based at Falmouth university
I currently lead the Game Design and Development course at London South Bank University. I have almost decade of experience in teaching, course development, research supervision, and pedagogic practice. I primarily teach on the theory components of the course as well as game design and playtesting practice. I'm familiar with many research methods, as well as how they can be practically applied to both game analysis and development. He also supervises on team-working modules to help build team working skills more broadly, an essential employable skill for the games industry.
I am also a strong advocate for accessibility and believe it should be a key design consideration for games as well as education, helping players and students with and without disabilities access the best possible experiences.
Courses taught
Game Design and Development - BA (Hons)
Postgraduate Research Supervision
Current
Miss Najwa Gutale | Doctoral Research Project | MRes |
Cosima Holmes | PhD | |
Carina Assuncao | PhD | |
Che Wilbraham | PhD |
Falmouth University
Brunel University
Kingston University
Teaching, course organisation and development, line management, timetabling, interfacing with centre
Teaching, marking
Proposal | Project | Role | Funder | Status | Status last updated |
---|---|---|---|---|---|
Evaluating 'a day in the life' game | Evaluating 'a day in the life' game | Co-Investigator | Game in Lab | OPEN Approved for submission | Sep 2024 |
The development of sports: A comparative analysis of the early institutionalization of traditional sports and e-sports
Summerley, R. (2019). The development of sports: A comparative analysis of the early institutionalization of traditional sports and e-sports. Games and Culture. 15 (1), pp. 51-72. https://doi.org/10.1177/1555412019838094
It Takes Two to Tandem: Tandem Analysis as a Novel Method for the Critical Analysis of Games
Summerley, R. (2022). It Takes Two to Tandem: Tandem Analysis as a Novel Method for the Critical Analysis of Games. Game Analysis Perspectives Conference. IT University of Copenhagen 20 - 24 Apr 2022
Foundations for Esports Curricula in Higher Education
Michael James Scott, Rory Summerley, Nicolas Besombes, Cornelia Connolly, Joey Gawrysiak, Tzipora Halevi, Seth E. Jenny, Michael Miljanovic, Melissa Stange, Toni Taipalus, J. Patrick Williams, Scott, M.J., Summerley, R., Besombes, N., Connolly, C., Gawrysiak, J., Halevi, T., Jenny, S.E., Miljanovic, M., Stange, M., Taipalus, T. and Williams, J.P. (2021). Foundations for Esports Curricula in Higher Education. Proceedings of the 2021 Working Group Reports on Innovation and Technology in Computer Science Education. pp. 27-55. https://doi.org/10.1145/3502870.3506566
Ludic Dysnarrativa : How Can Fictional Inconsistency in Games be Reduced?
Summerley, R. (2017). Ludic Dysnarrativa : How Can Fictional Inconsistency in Games be Reduced? PhD Thesis Falmouth University
How do Frog Fractions and Nier use intertextual knowledge to subvert the player's expectations?
Summerley, R. (2015). How do Frog Fractions and Nier use intertextual knowledge to subvert the player's expectations? Well-Played Journal. 3 (2), pp. 187-206. https://doi.org/10.1184/R1/6687017
Virtual gardening: Identifying problems and potential directions for 'ecological awareness' through soil management and plant recognition gaming
Lelièvre, E., Summerley, R., Rubino, G. and Phillips, T. (2020). Virtual gardening: Identifying problems and potential directions for 'ecological awareness' through soil management and plant recognition gaming. Environmental Media. 1 (2), pp. 185-207. https://doi.org/10.1386/jem_00015_1
Approaching the Analysis of the Spectatorship of AI in Saltybet.com.
Summerley, R. (2019). Approaching the Analysis of the Spectatorship of AI in Saltybet.com. AISB. Falmouth., UK 2019 - 2020
Approaches to Game Fiction Derived from Musicals and Pornography
Summerley, R. (2018). Approaches to Game Fiction Derived from Musicals and Pornography. Arts. 7 (3), p. 44. https://doi.org/10.3390/arts7030044
The Story of Bonehead Merkle: Appraising the Fictional Component of Sports
Summerley, R. (2019). The Story of Bonehead Merkle: Appraising the Fictional Component of Sports. Well-Played Journal. 8 (3), pp. 151-172. https://doi.org/10.1184/R1/9914447
Playful Tarot: Adaptations of Tarot In, Through, and Across Games.
Howard, J., Summerley, R., Scott, M., Philips, T. and Mitchell, A. (2023). Playful Tarot: Adaptations of Tarot In, Through, and Across Games. Proceedings of the 9th Biennial Conference of the European Society for the Study of Western Esotericism. Malmo, Sweden 26 - 28 Jun 2023
Perceived Foolishness: How Does the Saltybet Community Construct AI vs AI Spectatorship?
Summerley, R. and McDonald, B. (2024). Perceived Foolishness: How Does the Saltybet Community Construct AI vs AI Spectatorship? Games and Culture. https://doi.org/10.1177/15554120241238262